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Lumia
Lumia is a small atmospheric game prototype built around mood, scale, and softness.
The player controls a flower-spirit exploring a fog-covered forest made entirely of oversized botanical shapes. Instead of combat or dialogue, the experience focuses on movement, ambiance and subtle transformation as the environment slowly awakens.
Inspired by the visual direction of Gris and Neva from Nomada Studio, Lumia explores how gentle motion, simple shapes, and limited color can still carry strong emotion and atmosphere.
Game Demo







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